Degrees per mouse count
Both games turn 0.022° per count, so the same sensitivity gives the same turn.
CS2 sensitivity =
L4D2 sensitivity × 1
Both games turn 0.022° per mouse count, so the same sensitivity at the same DPI gives the same turn.
Different value? Find it in the chart or let the Windows app read it from your game.
L4D2 values from 0.40 to 3.20, the CS2 value with the same 360° distance, and how far you move the mouse for one full turn at 400, 800 and 1600 DPI.
| L4D2 | CS2 | cm/360 · 400 DPI | cm/360 · 800 DPI | cm/360 · 1600 DPI |
|---|---|---|---|---|
| 0.40 | 0.400 | 259.77 | 129.89 | 64.94 |
| 0.60 | 0.600 | 173.18 | 86.59 | 43.30 |
| 0.80 | 0.800 | 129.89 | 64.94 | 32.47 |
| 1.00 | 1.000 | 103.91 | 51.95 | 25.98 |
| 1.11 | 1.114 | 93.28 | 46.64 | 23.32 |
| 1.20 | 1.200 | 86.59 | 43.30 | 21.65 |
| 1.40 | 1.400 | 74.22 | 37.11 | 18.56 |
| 1.60 | 1.600 | 64.94 | 32.47 | 16.24 |
| 1.80 | 1.800 | 57.73 | 28.86 | 14.43 |
| 2.00 | 2.000 | 51.95 | 25.98 | 12.99 |
| 2.20 | 2.200 | 47.23 | 23.62 | 11.81 |
| 2.40 | 2.400 | 43.30 | 21.65 | 10.82 |
| 2.60 | 2.600 | 39.97 | 19.98 | 9.99 |
| 2.80 | 2.800 | 37.11 | 18.56 | 9.28 |
| 3.00 | 3.000 | 34.64 | 17.32 | 8.66 |
| 3.20 | 3.200 | 32.47 | 16.24 | 8.12 |
L4D2 turns 0.022° per mouse count at sensitivity 1. CS2 turns 0.022°. The ratio of the two is the multiplier.
Both games turn 0.022° per count, so the same sensitivity gives the same turn.
360 ÷ (0.022 × 1.114) = 14,689 counts
14,689 ÷ 800 DPI = 18.36 in = 46.64 cm
Divide 360° by the angle per count to get counts per turn, then divide by DPI to get inches.
The chart matches 360° distance, which does not depend on field of view. Monitor distance matching (0%, 56.25%, 75%, 100%) depends on the FOV you set in L4D2. The TrueSens app reads your FOV and shows every method side by side.
This page is a reference chart. The parts that need your PC are in the free Windows app:
"Open in TrueSens" starts the installed app with L4D2 1.114 → CS2 already filled in (truesens://convert?from=left-4-dead-2&to=cs2&sens=1.114). If nothing opens, install the app first. Windows 10 and 11, x64, no ads, no account.
Use the same value. CS2 1.114 is L4D2 1.114.
Use the same value. L4D2 and CS2 both turn 0.022° per mouse count, so L4D2 1.114 is CS2 1.114 at the same DPI.
1.114 at any DPI. At 800 DPI both settings turn you 360° with 46.64 cm of mouse movement.
No. The multiplier is the same at 400, 800 or 1600 DPI as long as you use the same DPI in both games. DPI only changes your cm/360.
360 distance keeps full turns and flicks identical and does not depend on field of view, so the chart on this page uses it. Monitor distance matching depends on the FOV you play with; the TrueSens app reads it from your settings and gives you that value too.
Open the CS2 console and enter sensitivity 1.114, or set it in the game's mouse settings. The free TrueSens app for Windows can write the value into the CS2 config for you and keeps a backup.
Use the same value: CS2 1.114 is L4D2 1.114.