CS:GO to CS:Source Sensitivity

CS:Source sensitivity =
CS:GO sensitivity × 1

Both games turn 0.022° per mouse count, so the same sensitivity at the same DPI gives the same turn.

Worked example · 800 DPI
CS:GO1.114
CS:Source1.114
46.64 cmper 360°, both games
18.36 inper 360°
891 → 891eDPI

Different value? Find it in the chart or let the Windows app read it from your game.

Conversion chart

CS:GO to CS:Source sensitivity chart

CS:GO values from 0.40 to 3.20, the CS:Source value with the same 360° distance, and how far you move the mouse for one full turn at 400, 800 and 1600 DPI.

CS:GOCS:Sourcecm/360 · 400 DPIcm/360 · 800 DPIcm/360 · 1600 DPI
0.400.400259.77129.8964.94
0.600.600173.1886.5943.30
0.800.800129.8964.9432.47
1.001.000103.9151.9525.98
1.111.11493.2846.6423.32
1.201.20086.5943.3021.65
1.401.40074.2237.1118.56
1.601.60064.9432.4716.24
1.801.80057.7328.8614.43
2.002.00051.9525.9812.99
2.202.20047.2323.6211.81
2.402.40043.3021.6510.82
2.602.60039.9719.989.99
2.802.80037.1118.569.28
3.003.00034.6417.328.66
3.203.20032.4716.248.12
Method: 360° distance. The CS:Source column is the same at every DPI; only cm/360 changes with DPI.
How this conversion works

One multiplier from two yaw values

CS:GO → CS:Source × 1

CS:GO turns 0.022° per mouse count at sensitivity 1. CS:Source turns 0.022°. The ratio of the two is the multiplier.

CS:Source sensitivity
CS:Source = CS:GO × 0.022 ÷ 0.0221.114 × 1 = 1.114
Back to CS:GO
CS:GO = CS:Source × 0.022 ÷ 0.0221.114 × 1 = 1.114
cm per 360°
2.54 × 360 ÷ (yaw × sens × DPI)914.4 ÷ (0.022 × 1.114 × 800) = 46.64 cm
eDPI
sensitivity × DPICS:GO 891, CS:Source 891 at 800 DPI. eDPI only compares players inside one game.
Yaw

Degrees per mouse count

CS:GO0.022°
CS:Source0.022°

Both games turn 0.022° per count, so the same sensitivity gives the same turn.

360° distance

A length you can measure

360 ÷ (0.022 × 1.114) = 14,689 counts
14,689 ÷ 800 DPI = 18.36 in = 46.64 cm

Divide 360° by the angle per count to get counts per turn, then divide by DPI to get inches.

Other match methods

360° distance or monitor distance

The chart matches 360° distance, which does not depend on field of view. Monitor distance matching (0%, 56.25%, 75%, 100%) depends on the FOV you set in CS:Source. The TrueSens app reads your FOV and shows every method side by side.

TrueSens for Windows · free · open source

What this page can't do

This page is a reference chart. The parts that need your PC are in the free Windows app:

  • Reads your current sensitivity from CS:GO's config file, so you don't have to look it up.
  • Writes 1.114 into CS:Source (config.cfg) and keeps a backup you can restore.
  • Measures your real DPI. An 800 DPI mouse can really be 826, which changes your cm/360.
  • Draws 46.64 cm at true size on your screen after a one-time bank-card calibration.
  • Blind A/B feel test between your old feel and the converted CS:Source value.

"Open in TrueSens" starts the installed app with CS:GO 1.114 → CS:Source already filled in (truesens://convert?from=csgo&to=cs-source&sens=1.114). If nothing opens, install the app first. Windows 10 and 11, x64, no ads, no account.

TrueSens app converter with detected games, the tape measure in cm/360 and the Apply button
The app's converter: detected games, config value and the Apply button.
Going the other way

CS:Source to CS:GO sensitivity

Use the same value. CS:Source 1.114 is CS:GO 1.114.

Related charts

More CS:GO and CS:Source pairs

FAQ

CS:GO to CS:Source sensitivity questions

How do I convert CS:GO sensitivity to CS:Source?

Use the same value. CS:GO and CS:Source both turn 0.022° per mouse count, so CS:GO 1.114 is CS:Source 1.114 at the same DPI.

What is 1.114 CS:GO sensitivity in CS:Source?

1.114 at any DPI. At 800 DPI both settings turn you 360° with 46.64 cm of mouse movement.

Does DPI change the CS:GO to CS:Source conversion?

No. The multiplier is the same at 400, 800 or 1600 DPI as long as you use the same DPI in both games. DPI only changes your cm/360.

Should I match 360 distance or monitor distance from CS:GO to CS:Source?

360 distance keeps full turns and flicks identical and does not depend on field of view, so the chart on this page uses it. Monitor distance matching depends on the FOV you play with; the TrueSens app reads it from your settings and gives you that value too.

How do I set my converted sensitivity in CS:Source?

Open the CS:Source console and enter sensitivity 1.114, or set it in the game's mouse settings. The free TrueSens app for Windows can write the value into the CS:Source config for you and keeps a backup.

How do I convert CS:Source sensitivity to CS:GO?

Use the same value: CS:Source 1.114 is CS:GO 1.114.