Degrees per mouse count
CS2 turns 3.33 times further per count, so Overwatch 2 needs a sensitivity 3.33 times higher for the same turn.
Overwatch 2 sensitivity =
CS2 sensitivity × 3.333333
Keep your DPI the same in both games. The multiplier is 0.022 ÷ 0.0066, the ratio of the two games' yaw, so it holds at every DPI.
Different value? Find it in the chart or let the Windows app read it from your game.
CS2 values from 0.40 to 3.20, the Overwatch 2 value with the same 360° distance, and how far you move the mouse for one full turn at 400, 800 and 1600 DPI.
| CS2 | Overwatch 2 | cm/360 · 400 DPI | cm/360 · 800 DPI | cm/360 · 1600 DPI |
|---|---|---|---|---|
| 0.40 | 1.333 | 259.77 | 129.89 | 64.94 |
| 0.60 | 2.000 | 173.18 | 86.59 | 43.30 |
| 0.80 | 2.667 | 129.89 | 64.94 | 32.47 |
| 1.00 | 3.333 | 103.91 | 51.95 | 25.98 |
| 1.11 | 3.713 | 93.28 | 46.64 | 23.32 |
| 1.20 | 4.000 | 86.59 | 43.30 | 21.65 |
| 1.40 | 4.667 | 74.22 | 37.11 | 18.56 |
| 1.60 | 5.333 | 64.94 | 32.47 | 16.24 |
| 1.80 | 6.000 | 57.73 | 28.86 | 14.43 |
| 2.00 | 6.667 | 51.95 | 25.98 | 12.99 |
| 2.20 | 7.333 | 47.23 | 23.62 | 11.81 |
| 2.40 | 8.000 | 43.30 | 21.65 | 10.82 |
| 2.60 | 8.667 | 39.97 | 19.98 | 9.99 |
| 2.80 | 9.333 | 37.11 | 18.56 | 9.28 |
| 3.00 | 10.000 | 34.64 | 17.32 | 8.66 |
| 3.20 | 10.667 | 32.47 | 16.24 | 8.12 |
CS2 turns 0.022° per mouse count at sensitivity 1. Overwatch 2 turns 0.0066°. The ratio of the two is the multiplier.
CS2 turns 3.33 times further per count, so Overwatch 2 needs a sensitivity 3.33 times higher for the same turn.
360 ÷ (0.022 × 1.114) = 14,689 counts
14,689 ÷ 800 DPI = 18.36 in = 46.64 cm
Divide 360° by the angle per count to get counts per turn, then divide by DPI to get inches.
The chart matches 360° distance, which does not depend on field of view. Monitor distance matching (0%, 56.25%, 75%, 100%) depends on the FOV you set in Overwatch 2. The TrueSens app reads your FOV and shows every method side by side.
This page is a reference chart. The parts that need your PC are in the free Windows app:
"Open in TrueSens" starts the installed app with CS2 1.114 → Overwatch 2 already filled in (truesens://convert?from=cs2&to=overwatch-2&sens=1.114). If nothing opens, install the app first. Windows 10 and 11, x64, no ads, no account.
Multiply Overwatch 2 by 0.3. Overwatch 2 3.713 is CS2 1.114.
Multiply your CS2 sensitivity by 3.333333 (0.022 ÷ 0.0066) and keep the same DPI. CS2 1.114 becomes Overwatch 2 3.713.
3.713 at any DPI. At 800 DPI both settings turn you 360° with 46.64 cm of mouse movement.
The exact ratio is 0.022 ÷ 0.0066 = 3.333333. Rounding to 3.33 turns 1.114 into 3.710 instead of 3.713, a 0.10% difference.
No. The multiplier is the same at 400, 800 or 1600 DPI as long as you use the same DPI in both games. DPI only changes your cm/360.
360 distance keeps full turns and flicks identical and does not depend on field of view, so the chart on this page uses it. Monitor distance matching depends on the FOV you play with; the TrueSens app reads it from your settings and gives you that value too.
Enter 3.713 as the mouse sensitivity in Overwatch 2's settings. The free TrueSens app for Windows shows where the setting lives and keeps your values for every game.
Multiply your Overwatch 2 sensitivity by 0.3 (0.0066 ÷ 0.022). Overwatch 2 3.713 becomes CS2 1.114.